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Deadly Premonition 2: A Blessing In Disguise - Nintendo Switch
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About this item
- Return as fbi special Agent York and experience a brand-new murder mystery!
- Both a prequel and a sequel: a historic investigation to uncover the murder mystery in le carre
- An open-world adventure: travel around the town of le carre by foot or skateboard
- Mini-games: bowling, bayou ride, skateboard challenge, and more
- Customization: customize your character and upgrade your skateboard for improved speed and landing more difficult tricks
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Product information
ASIN | B087S7YVPS |
---|---|
Release date | July 10, 2020 |
Customer Reviews |
4.4 out of 5 stars |
Best Sellers Rank | #39,303 in Video Games (See Top 100 in Video Games) #2,205 in Nintendo Switch Games |
Product Dimensions | 0.43 x 6.68 x 4.11 inches; 0.81 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | HACPAVSUB |
Item Weight | 0.81 ounces |
Manufacturer | Nintendo |
Date First Available | April 28, 2020 |
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Product Description
Deadly Premonition 2: A Blessing in Disguise is a sequel that takes place in present-day Boston. However, through unique storytelling, venture back in time to Le Carré and uncover the mysteries buried within the once peaceful town. Serving as both a sequel and prequel to the original Deadly Premonition, follow Agents Davis and Jones as they begin a new investigation into the Le Carré serial murders. Through the memories of a former FBI agent, go back in time to Le Carré and step into the role of Special Agent York to begin unraveling the mystery.
•Return as FBI Special Agent York and experience a brand-new murder mystery!
•Both a prequel and a sequel: A historic investigation to uncover the murder mystery in Le Carré
•An open-world adventure: Travel around the town of Le Carré by foot or skateboard
•Mini-games: Bowling, Bayou Ride, Skateboard Challenge, and more
•Customization: Customize your character and upgrade your skateboard for improved speed and landing more difficult tricks
Nintendo Play account required to download and install.
From the manufacturer
Deadly Premonition 2: A Blessing In Disguise - Nintendo Switch
The true sequel to Deadly Premonition is coming to Nintendo Switch. In the year 2005, FBI agent York visits Le Carré, a small town in New Orleans where he encounters a mysterious serial murder case alongside his “friend” Zach. Produced by the original creator team. The story takes place in a small town in New Orleans which was created based on research and interviews.
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The map/game world is smaller than in the first. Which is good for a sometimes portable game. The first game's map was big and empty. This one is smaller but more full.
These are more complaints about the switch than the game itself: the framerate is bad. I've heard it was worse and it better now that it's been patched but it's still not great. And the joycons drifting all over the place make it very difficult to play. But that's Nintendo's fault - not DP2.
I wish they'd port this to a more powerful system with a better framerate because it's a great game. Maybe a little short. I do hope they make part 3.
Oh but you will be a little lost if you haven't played the first one. The first one is also available on switch so give it a try. Or if you're really not interested at least read up a quick plot summary of the first one - otherwise there's going to be some really strange aspects to the game that won't make much sense (and even knowing the story you'll still be left wondering what a lot of stuff was haha) but that's part of the charm of this game.
Deadly Premonition is probably my favorite game ever made and I’m a huge fanatic of Twin Peaks. I was thrilled to hear there would be a sequel and I pre-ordered on Amazon.
The story rotates between events that occurred in 2005, pre first-game, and current day (2019). The current day events, which start off the game, are sometimes tedious and there's a character introduced that is almost immediately unlikeable. It does give backstory to everything that happened, but it just takes a long time to get there without much action.
There are considerably less otherworld sequences this time around, but I found them to be pretty easy and one of them goes on FOREVER.
I wish they included some actual puzzles in the game. There's a task that has to be done towards the end that requires figuring out a code, and I thought to myself 'Wow actually something to do!' only to be told in the dialogue exactly what the code is that needs to be entered. Some of the other tasks are very back and forth around town and they aren't the most exciting. To be honest, I had more fun with some of the mini-games than I did with a lot of the required tasks, but make no mistake: some of the side quests are ridiculously lame and repetitive, and the rewards are nothing that will really advance you in the game or make you want to take out the extra time to complete them. There was one point early on where I had to rotate between sleeping for 24 hours and grabbing something to eat for *5 days straight* just to get to a certain day of the week to complete a required mission.
The profiling that required you to find several different clues in the first game is gone. Now it's literally just clicking from item to item (all marked) within a segment to paint a picture and do the profiling. No more being chased down the hall by a hooded figure in a raincoat. No more quick-hitting of buttons on the controller to dive and divert attacks.
The first day of the 2005 segment forces you to walk everywhere within the city. It's not a huge city, but it isn't for the impatient. This switches by the second episode, but it's still tedious at points.
The graphics are pretty much the same as they were in the first game. At points (so far), I’d venture to say they are even a step below the first game. The entire beginning sequence looks like it belongs in the Archer TV show (that kind of cartoon quality) and some of the other cutscenes so far have a lesser quality than the first game in my opinion, but that wasn't going to get in the way of enjoying the game-- if it was good.
Be warned that the graphics can still get *very* choppy while running around the town. I played the Origins remaster for Switch and I had several instances of it completely crashing. It didn't happen to me this time, but I would save often because there were several times where everything slowed way down to the point I was sure the system was going to shut down.
There is a known issue during otherworld sequence which deems your gun completely inaccessible and the only way to fix it is to reload the game from an earlier save point or take damage from the enemy. It's a bug and I'm sure it will be addressed in an update. I also had an issue with loading my game from saves - a few times it would only be a black screen and I could hear myself walking around, but no picture. The system likes to create a bunch of 'Auto' saves and even though it's annoying to look at, it actually worked here because my Manual saves were all having the same error and not loading a picture.
The mechanics are still a little off. I had a car pass me at one point and then just vanish off the screen a second later. I had two cars smash into me, and they came out of nowhere (and did next to no damage to my health anyways). Same with people walking around. They seem to show up out of nowhere. There’s always a slight pause/freeze in the game whenever you open a door. The lips of the characters sometimes don’t move at all while they are talking, and other times they don’t match up with what is being said. The same opening an old creaky door sound and the same ‘walking on a tile floor’ noise is carried over from the first game, as is a lot of the same music. There are some new soundtrack entries that are really catchy- I think that's actually a high point.
The story itself is an interesting one, but there are less characters to follow meaning less suspects, and the whole thing gets confusing towards the end. I didn't expect anything less, but I do have some big questions about the believability or logic of some of it. I won't spoil any of it here, but I really think it's a head-scratcher when all is finished.
I played the game on and off for 4 days, and finished only having died one time. There is no difficulty level to set, and I found even the final battles to be incredibly easy. I also found that I could run through some scenes with a lot of the otherworld enemies and I received no damage at all. Maybe in later versions the difficulty level will be increased- and seeing how lacking the story is at points, I think that could help.
I love Deadly Premonition, but I was expecting a lot more from this game to be honest.
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ただ前作の様なバトルが少ないのがなぁ…
でもストーリーはさすがの面白さ
There.